1,954 research outputs found

    Stability analysis and synthesis of systems subject to norm bounded, bounded rate uncertainties

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    summary:In this paper we consider a linear system subject to norm bounded, bounded rate time-varying uncertainties. Necessary and sufficient conditions for quadratic stability and stabilizability of such class of uncertain systems are well known in the literature. Quadratic stability guarantees exponential stability in presence of arbitrary time-varying uncertainties; therefore it becomes a conservative approach when, as it is the case considered in this paper, the uncertainties are slowly-varying in time. The first contribution of this paper is a sufficient condition for the exponential stability of the zero input system; such condition, which takes into account the bound on the rate of variation of the uncertainties, results to be a less conservative analysis tool than the quadratic stability approach. Then the analysis result is used to provide an algorithm for the synthesis of a controller guaranteeing closed loop stability of the uncertain forced system

    The Harmonic Tunneling Tag: a Dual-Band Approach to Backscattering Communications

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    International audienceAs an answer to the self-interference problem inherent to RFID systems, this work proposes a dual-band backscat-tering architecture. A dual-band RFID system architecture can bring several advantages to the RFID technology. In fact, a dual-band reader could operate without any self-interference cancellation circuit that currently limits its sensitivity; moreover, its dual-band architecture would be compatible with software defined radio-based cellphones. Dual-band readers will need to talk with low-powered dual-band tags that up-convert, modulate, and backscatter the impinging signal from the fundamental frequency to the 2 nd harmonic without weakening the communication link. This article reports on the UHF dual-band Harmonic Tun-neling Tag capable of backscattering and amplifying a 900 MHz signal when receiving an input carrier at 450 MHz. The Harmonic Tunneling Tag provides positive conversion gains (+7 dB) that improve the communication link by a factor of 2 and operates under a very low bias voltage of 0.16 V

    Concentrated suspensions of Brownian beads in water: dynamic heterogeneities trough a simple experimental technique

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    Concentrated suspensions of Brownian hard-spheres in water are an epitome for understanding the glassy dynamics of both soft materials and supercooled molecular liquids. From an experimental point of view, such systems are especially suited to perform particle tracking easily, and, therefore, are a benchmark for novel optical techniques, applicable when primary particles cannot be resolved. Differential Variance Analysis (DVA) is one such novel technique that simplifies significantly the characterization of structural relaxation processes of soft glassy materials, since it is directly applicable to digital image sequences of the sample. DVA succeeds in monitoring not only the average dynamics, but also its spatio-temporal fluctuations, known as dynamic heterogeneities. In this work, we study the dynamics of dense suspensions of Brownian beads in water, imaged through digital video-microscopy, by using both DVA and single-particle tracking. We focus on two commonly used signatures of dynamic heterogeneities: the dynamic susceptibility, χ4\chi_4, and the non-Gaussian parameter, α2\alpha_2. By direct comparison of these two quantities, we are able to highlight similarities and differences. We do confirm that χ4\chi_4 and α2\alpha_2 provide qualitatively similar information, but we find quantitative discrepancies in the scalings of characteristic time and length scale on approaching the glass transition.Comment: The original publication is available at http://www.scichina.com and http://www.springerlink.com http://engine.scichina.com/publisher/scp/journal/SCPMA/doi/10.1007/s11433-019-9401-x?slug=abstrac

    SAI, a Sensible Artificial Intelligence that plays Go

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    We propose a multiple-komi modification of the AlphaGo Zero/Leela Zero paradigm. The winrate as a function of the komi is modeled with a two-parameters sigmoid function, so that the neural network must predict just one more variable to assess the winrate for all komi values. A second novel feature is that training is based on self-play games that occasionally branch -- with changed komi -- when the position is uneven. With this setting, reinforcement learning is showed to work on 7x7 Go, obtaining very strong playing agents. As a useful byproduct, the sigmoid parameters given by the network allow to estimate the score difference on the board, and to evaluate how much the game is decided.Comment: Updated for IJCNN 2019 conferenc

    Enabling IoT stream management in multi-cloud environment by orchestration

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    (c) 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.Every-Day lives are becoming increasingly instrumented by electronic devices and any kind of computer-based (distributed) service. As a result, organizations need to analyse an enormous amounts of data in order to increase their incomings or to improve their services. Anyway, setting-up a private infrastructure to execute analytics over Big Data is still expensive. The exploitation of Cloud infrastructure in IoT Stream management is appealing because of costs reductions and potentiality of storage, network and computing resources. The Cloud can consistently reduce the cost of analysis of data from different sources, opening analytics to big storages in a multi-cloud environment. Anyway, creating and executing this kind of service is very complex since different resources have to be provisioned and coordinated depending on users' needs. Orchestration is a solution to this problem, but it requires proper languages and methodologies for automatic composition and execution. In this work we propose a methodology for composition of services used for analyses of different IoT Stream and, in general, Big Data sources: in particular an Orchestration language is reported able to describe composite services and resources in a multi-cloud environment.Peer ReviewedPostprint (author's final draft

    Generation of game contents by social media analysis and MAS planning

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    In the age of pervasive computing and social networks, it has become commonplace to retrieve opinions about digital contents in games. In the case of multi-player, open world gaming, in fact even in “old-school” single players games, it is evident the need for adding new features in a game depending on users comments and needs. However this is a challenging task that usually requires considerable design and programming efforts, and more and more patches to games, with the inevitable consequence of loosing interest in the game by players over years. This is particularly a hard problem for all games that do not intend to be designed as interactive novels. Process Content Generation (PCG) of new contents could be a solution to this problem, but usually such techniques are used to design new maps or graphical contents. Here we propose a novel PCG technique able to introduce new contents in games by means of new story-lines and quests. We introduce new intelligent agents and events in the world: their attitudes and behaviors will promote new actions in the game, leading to the involvement of players in new gaming content. The whole methodology is driven by Social Media Analysis contents about the game, and by the use of formal planning techniques based on Multi-Agents modelsPeer ReviewedPostprint (author's final draft

    The influence of sport on adolescent development. A first contribution to the Italian validation of the Youth Experience Survey for Sport (YES-S).

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    openTramite questo elaborato si è voluto dare un primo contributo alla validazione italiana del Youth Experience Servey for Sport (YES-S), un questionario volto ad indagare l'influenza esercitata dall'attività sportiva sullo sviluppo degli adolescenti all'interno dell'approccio teorico del Positive Youth Development.Through this research we gave a first contribution to the Italian validation of the Youth Experience Servey for Sport (YES-S), a questionnaire that aims to investigate the influence of sport on adolescent development within the theoretical approach of Positive Youth Development
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